Deluge Firmware 1.3.0
Build date: 2025.04.16
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use_song_stutter.h
1/*
2 * Copyright (c) 2014-2023 Synthstrom Audible Limited
3 *
4 * This file is part of The Synthstrom Audible Deluge Firmware.
5 *
6 * The Synthstrom Audible Deluge Firmware is free software: you can redistribute it and/or modify it under the
7 * terms of the GNU General Public License as published by the Free Software Foundation,
8 * either version 3 of the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
11 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 * See the GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License along with this program.
15 * If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18#include "gui/menu_item/toggle.h"
19#include "gui/ui/sound_editor.h"
20#include "model/drum/drum.h"
21#include "model/instrument/kit.h"
22#include "model/mod_controllable/mod_controllable_audio.h"
23#include "model/song/song.h"
24#include "processing/sound/sound.h"
25#include "processing/sound/sound_drum.h"
26
27namespace deluge::gui::menu_item::stutter {
28
29class UseSongStutter final : public Toggle {
30public:
31 using Toggle::Toggle;
32 void readCurrentValue() override {
33 this->setValue(soundEditor.currentModControllable->stutterConfig.useSongStutter);
34 }
35 bool usesAffectEntire() override { return true; }
36 void writeCurrentValue() override {
37 bool current_value = this->getValue();
38
39 // If affect-entire button held, do whole kit
40 if (currentUIMode == UI_MODE_HOLDING_AFFECT_ENTIRE_IN_SOUND_EDITOR && soundEditor.editingKitRow()) {
41
42 Kit* kit = getCurrentKit();
43
44 for (Drum* thisDrum = kit->firstDrum; thisDrum != nullptr; thisDrum = thisDrum->next) {
45 if (thisDrum->type == DrumType::SOUND) {
46 auto* soundDrum = static_cast<SoundDrum*>(thisDrum);
47 if (!current_value) {
48 // Copy current song settings to this SoundDrum settings
49 soundDrum->stutterConfig.quantized = currentSong->globalEffectable.stutterConfig.quantized;
50 soundDrum->stutterConfig.reversed = currentSong->globalEffectable.stutterConfig.reversed;
51 soundDrum->stutterConfig.pingPong = currentSong->globalEffectable.stutterConfig.pingPong;
52 }
53 soundDrum->stutterConfig.useSongStutter = current_value;
54 }
55 }
56 }
57 // Or, the normal case of just one sound
58 else {
59 if (!current_value) {
60 // Copy current song settings to this Sound settings
61 soundEditor.currentModControllable->stutterConfig.quantized =
62 currentSong->globalEffectable.stutterConfig.quantized;
63 soundEditor.currentModControllable->stutterConfig.reversed =
64 currentSong->globalEffectable.stutterConfig.reversed;
65 soundEditor.currentModControllable->stutterConfig.pingPong =
66 currentSong->globalEffectable.stutterConfig.pingPong;
67 }
68 soundEditor.currentModControllable->stutterConfig.useSongStutter = current_value;
69 }
70 }
71 bool isRelevant(ModControllableAudio* modControllable, int32_t whichThing) override {
72 return !soundEditor.currentModControllable->isSong();
73 }
74};
75
76} // namespace deluge::gui::menu_item::stutter
Definition drum.h:44
Definition kit.h:34
Definition mod_controllable_audio.h:47
Definition sound_drum.h:28
Definition toggle.h:8
Definition use_song_stutter.h:29
void readCurrentValue() override
Like readValueAgain, but does not redraw.
Definition use_song_stutter.h:32
bool usesAffectEntire() override
Claim support for Kit AFFECT_ENTIRE editing.
Definition use_song_stutter.h:35
bool isRelevant(ModControllableAudio *modControllable, int32_t whichThing) override
Check if this MenuItem should show up in a containing deluge::gui::menu_item::Submenu.
Definition use_song_stutter.h:71