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Deluge Firmware 1.3.0
Build date: 2025.11.26
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This is the complete list of members for Session, including all inherited members.
| areAnyClipsArmed() (defined in Session) | Session | |
| armAllClipsToStop(int32_t afterNumRepeats) (defined in Session) | Session | |
| armClipLowLevel(Clip *loopableToArm, ArmState armState, bool mustUnarmOtherClipsWithSameOutput=true) (defined in Session) | Session | |
| armClipsAlongWithExistingLaunching(ArmState armState, uint8_t section, Clip *clip) (defined in Session) | Session | private |
| armClipsToStartOrSoloWithQuantization(uint32_t pos, uint32_t quantization, uint8_t section, bool stopAllOtherClips, Clip *clip, bool forceLateStart, bool allowLateStart, int32_t numRepeatsTilLaunch, ArmState armState=ArmState::ON_NORMAL) (defined in Session) | Session | |
| armClipsWithNothingToSyncTo(uint8_t section, Clip *clip) (defined in Session) | Session | private |
| armClipToStartOrSoloUsingQuantization(Clip *thisClip, bool doLateStart, uint32_t pos, ArmState armState=ArmState::ON_NORMAL, bool mustUnarmOtherClipsWithSameOutput=true) (defined in Session) | Session | |
| armClipToStopAction(Clip *clip) (defined in Session) | Session | private |
| armForSongSwap() (defined in Session) | Session | |
| armForSwitchToArrangement() (defined in Session) | Session | |
| armingChanged() (defined in Session) | Session | |
| armNextSection(int32_t oldSection, int32_t numRepetitions=-1) (defined in Session) | Session | |
| armSection(uint8_t section, int32_t buttonPressLatency) (defined in Session) | Session | |
| armSectionWhenNeitherClockActive(ModelStack *modelStack, int32_t section, bool stopAllOtherClips) (defined in Session) | Session | private |
| cancelAllArming() (defined in Session) | Session | |
| cancelAllLaunchScheduling() (defined in Session) | Session | |
| cancelArmingForClip(Clip *clip, int32_t *clipIndex) (defined in Session) | Session | private |
| considerLaunchEvent(int32_t numTicksBeingIncremented) override (defined in Session) | Session | virtual |
| currentArmedLaunchLengthForOneRepeat (defined in Session) | Session | |
| deletingClipWhichCouldBeAbandonedOverdub(Clip *clip) (defined in Session) | Session | |
| doLaunch(bool isFillLaunch) | Session | |
| doTickForward(int32_t posIncrement) override (defined in Session) | Session | virtual |
| endPlayback() override (defined in Session) | Session | virtual |
| getCurrentSection() (defined in Session) | Session | |
| getNumSixteenthNotesRemainingTilLaunch() (defined in Session) | Session | |
| getPosAtWhichClipWillCut(ModelStackWithTimelineCounter const *modelStack) override (defined in Session) | Session | virtual |
| giveClipOpportunityToBeginLinearRecording(Clip *clip, int32_t clipIndex, int32_t buttonPressLatency) (defined in Session) | Session | private |
| hasPlaybackActive() (defined in PlaybackMode) | PlaybackMode | |
| investigateSyncedLaunch(Clip *waitForClip, uint32_t *currentPosWithinQuantization, uint32_t *quantization, uint32_t longestStartingClipLength, bool allowSubdividedQuantization) (defined in Session) | Session | |
| isOutputAvailable(Output *output) override (defined in Session) | Session | virtual |
| justAbortedSomeLinearRecording() (defined in Session) | Session | |
| lastSectionArmed (defined in Session) | Session | |
| launchEventAtSwungTickCount (defined in Session) | Session | |
| launchSchedulingMightNeedCancelling() (defined in Session) | Session | |
| numRepeatsTilLaunch (defined in Session) | Session | |
| PlaybackMode() (defined in PlaybackMode) | PlaybackMode | |
| resetPlayPos(int32_t newPos, bool doingComplete=true, int32_t buttonPressLatency=0) override (defined in Session) | Session | virtual |
| reSyncClip(ModelStackWithTimelineCounter *modelStack, bool mustSetPosToSomething=false, bool mayResumeClip=true) override (defined in Session) | Session | virtual |
| reSyncClipToSongTicks(Clip *clip) (defined in Session) | Session | |
| resyncToSongTicks(Song *song) override (defined in Session) | Session | virtual |
| reversionDone() override (defined in Session) | Session | virtual |
| scheduleFillClip(Clip *clip) | Session | private |
| scheduleFillClips(uint8_t section) | Session | private |
| scheduleFillEvent(Clip *clip, int64_t atTickCount) (defined in Session) | Session | |
| scheduleLaunchTiming(int64_t atTickCount, int32_t numRepeatsUntil, int32_t armedLaunchLengthForOneRepeat) (defined in Session) | Session | |
| scheduleOverdubToStartRecording(Clip *overdub, Clip *clipAbove) (defined in Session) | Session | |
| Session() (defined in Session) | Session | |
| setupPlayback() override (defined in Session) | Session | virtual |
| soloClipAction(Clip *clip, int32_t buttonPressLatency) (defined in Session) | Session | |
| soloClipRightNow(ModelStackWithTimelineCounter *modelStack) (defined in Session) | Session | |
| stopOutputRecordingAtLoopEnd() override (defined in Session) | Session | virtual |
| switchToArrangementAtLaunchEvent (defined in Session) | Session | |
| timeLastSectionPlayed (defined in Session) | Session | |
| toggleClipStatus(Clip *clip, int32_t *clipIndex, bool doInstant, int32_t buttonPressLatency) (defined in Session) | Session | |
| unsoloClip(Clip *clip) (defined in Session) | Session | |
| userWantsToArmClipsToStartOrSolo(uint8_t section, Clip *clip, bool stopAllOtherClips, bool forceLateStart=false, bool allowLateStart=true, int32_t numRepeatsTilLaunch=1, bool allowSubdividedQuantization=true, ArmState armState=ArmState::ON_NORMAL) (defined in Session) | Session | |
| userWantsToArmNextSection(int32_t numRepetitions=-1) (defined in Session) | Session | |
| userWantsToUnsoloClip(Clip *clip, bool forceLateStart, int32_t buttonPressLatency) (defined in Session) | Session | |
| wantsToDoTempolessRecord(int32_t newPos) override (defined in Session) | Session | virtual |
| willClipContinuePlayingAtEnd(ModelStackWithTimelineCounter const *modelStack) override (defined in Session) | Session | virtual |
| willClipLoopAtSomePoint(ModelStackWithTimelineCounter const *modelStack) override (defined in Session) | Session | virtual |
| ~PlaybackMode() (defined in PlaybackMode) | PlaybackMode | virtual |