Deluge Firmware 1.3.0
Build date: 2026.08.23
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deluge::hid::display::Rainfall::Logo Struct Reference

The whole logo, as one object. More...

Public Attributes

float x {}
 grid origin, left edge; the only axis that is integrated
float y {}
 grid origin, top edge; derived as x - axisOffset
int32_t axisOffset {}
 whole pixels, x - y; fixed for the emission
float speed {}
 px per frame, native to size, on the kSpeedStep grid
uint8_t size {}
 cell scale in pixels: 1, 2 or 3
bool active {}

Detailed Description

The whole logo, as one object.

Note
Mirrors Drop's motion contract exactly – y derived from x by a whole-pixel offset, speed on the kSpeedStep grid – so it inherits the same no-wiggle and repeating-cadence behaviour rather than reimplementing it.

The documentation for this struct was generated from the following file: