The whole logo, as one object.
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float | x {} |
| | grid origin, left edge; the only axis that is integrated
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float | y {} |
| | grid origin, top edge; derived as x - axisOffset
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int32_t | axisOffset {} |
| | whole pixels, x - y; fixed for the emission
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float | speed {} |
| | px per frame, native to size, on the kSpeedStep grid
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uint8_t | size {} |
| | cell scale in pixels: 1, 2 or 3
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bool | active {} |
The whole logo, as one object.
- Note
- Mirrors Drop's motion contract exactly – y derived from x by a whole-pixel offset, speed on the kSpeedStep grid – so it inherits the same no-wiggle and repeating-cadence behaviour rather than reimplementing it.
The documentation for this struct was generated from the following file: