25 NumericLayer() =
default;
26 NumericLayer(uint8_t fixedDot_) : NumericLayer() { fixedDot = fixedDot_; }
27 virtual ~NumericLayer();
28 virtual bool callBack() = 0;
29 virtual void render(uint8_t* returnSegments) = 0;
30 virtual void renderWithoutBlink(uint8_t* returnSegments);
31 virtual void isNowOnTop() = 0;
33 NumericLayer* next =
nullptr;
34 uint8_t fixedDot = 255;