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void | init () |
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void | sendNote (bool on, uint8_t channel, int16_t note=-32768) |
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void | setGateType (uint8_t whichGate, GateType value) |
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void | setCVVoltsPerOctave (uint8_t channel, uint8_t value) |
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void | setCVTranspose (uint8_t channel, int32_t semitones, int32_t cents) |
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void | setCVPitchBend (uint8_t channel, int32_t value, bool outputToo=true) |
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int32_t | calculateVoltage (int32_t note, uint8_t channel) |
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void | physicallySwitchGate (int32_t channel) |
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void | cvOutUpdated () |
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void | analogOutTick () |
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void | playbackBegun () |
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void | playbackEnded () |
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void | updateClockOutput () |
| toggles clock, does not physically update until updateGateOutputs called
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void | updateRunOutput () |
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bool | isTriggerClockOutputEnabled () |
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void | updateGateOutputs () |
| physically send all gate outs if any output pending
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bool | isGatePending () const |
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bool | isRunPending () const |
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bool | isClockPending () const |
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bool | isAnythingButRunPending () const |
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bool | isAnythingPending () const |
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void | sendVoltageOut (uint8_t channel, uint16_t voltage) |
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bool | isNoteOn (int32_t channel, int32_t note) |
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GateChannel | gateChannels [NUM_GATE_CHANNELS] |
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CVChannel | cvChannels [NUM_PHYSICAL_CV_CHANNELS] |
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uint8_t | minGateOffTime |
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bool | clockState |
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uint32_t | mostRecentSwitchOffTimeOfPendingNoteOn |
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void | recalculateCVChannelVoltage (uint8_t channel) |
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void | switchGateOff (int32_t channel) |
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void | switchGateOn (int32_t channel, int32_t doInstantlyIfPossible=false) |
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bool | cvOutPending {false} |
| signifies there's a gate that can't go until the cv is output
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bool | gateOutputPending {false} |
| gate 1-4 as synths or drums
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bool | asapGateOutputPending |
| gate 3 as a run signal
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bool | clockOutputPending |
| gate 4 as a clock signal
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The documentation for this class was generated from the following files:
- src/deluge/processing/engines/cv_engine.h
- src/deluge/processing/engines/cv_engine.cpp