20#include "definitions_cxx.hpp"
21#include "dsp/compressor/rms_feedback.h"
22#include "dsp/envelope_follower/absolute_value.h"
23#include "memory/fast_allocator.h"
24#include "memory/object_pool.h"
25#include "model/output.h"
26#include "util/containers.h"
54namespace deluge::dsp {
133#define DO_AUDIO_LOG 0
135namespace AudioEngine {
136using VoicePool = deluge::memory::ObjectPool<Voice, deluge::memory::fast_allocator>;
137using VoiceSamplePool = deluge::memory::ObjectPool<VoiceSample, deluge::memory::fast_allocator>;
138using TimeStretcherPool = deluge::memory::ObjectPool<TimeStretcher, deluge::memory::fast_allocator>;
141void routineWithClusterLoading(
bool mayProcessUserActionsBetween =
false);
144void previewSample(String* path, FilePointer* filePointer,
bool shouldActuallySound);
145void stopAnyPreviewing();
147void songSwapAboutToHappen();
148void killAllVoices(
bool deletingSong =
false);
149void logAction(
char const*
string);
150void logAction(int32_t number);
152void getReverbParamsFromSong(Song* song);
154VoiceSample* solicitVoiceSample();
155void voiceSampleUnassigned(VoiceSample* voiceSample);
157TimeStretcher* solicitTimeStretcher();
158void timeStretcherUnassigned(TimeStretcher* timeStretcher);
160LiveInputBuffer* getOrCreateLiveInputBuffer(OscType inputType,
bool mayCreate);
162void doRecorderCardRoutines();
164int32_t getNumSamplesLeftToOutputFromPreviousRender();
166void registerSideChainHit(int32_t strength);
168SampleRecorder* getNewRecorder(int32_t numChannels, AudioRecordingFolder folderID, AudioInputChannel mode,
169 bool keepFirstReasons,
bool writeLoopPoints, int32_t buttonPressLatency,
170 bool shouldNormalize, Output* outputRecordingFrom);
171void discardRecorder(SampleRecorder* recorder);
172bool isAnyInternalRecordingHappening();
176uint8_t logNextIndex = 0;
177uint32_t logAbsoluteIndex = 0;
178char* getEmptyLogEntry();
181int32_t getNumAudio();
182int32_t getNumVoices();
184bool doSomeOutputting();
185void updateReverbParams();
187extern bool headphonesPluggedIn;
188extern bool micPluggedIn;
189extern bool lineInPluggedIn;
190extern bool renderInStereo;
191extern uint32_t audioSampleTimer;
192extern bool mustUpdateReverbParamsBeforeNextRender;
193extern bool bypassCulling;
194extern uint32_t i2sTXBufferPos;
195extern uint32_t i2sRXBufferPos;
196extern int32_t cpuDireness;
197extern InputMonitoringMode inputMonitoringMode;
198extern bool audioRoutineLocked;
199extern uint8_t numHopsEndedThisRoutineCall;
200extern SideChain reverbSidechain;
201extern uint32_t timeThereWasLastSomeReverb;
202extern deluge::fast_vector<Sound*> sounds;
203extern deluge::dsp::Reverb reverb;
204extern uint32_t nextVoiceState;
205extern SoundDrum* sampleForPreview;
206extern int32_t reverbSidechainVolume;
207extern int32_t reverbSidechainShape;
208extern int32_t reverbPan;
209extern SampleRecorder* firstRecorder;
210extern Metronome metronome;
211extern RMSFeedbackCompressor mastercompressor;
212extern uint32_t timeLastSideChainHit;
213extern int32_t sizeLastSideChainHit;
214extern StereoFloatSample approxRMSLevel;
215extern AbsValueFollower envelopeFollower;
216void feedReverbBackdoorForGrain(
int index, q31_t value);
219bool allowedToStartVoice();
Definition absolute_value.h:24
Definition instrument.h:45
Definition metronome.h:26
Definition model_stack.h:287
Definition param_manager.h:174
Definition rms_feedback.h:26
Definition sample_recorder.h:49
Definition sidechain.h:27
Definition sound_drum.h:28
Definition time_stretcher.h:37
Definition voice_sample.h:36
Definition stereo_sample.h:25