35 void render(int32_t* outputBuffer, int32_t numSamples, int32_t numChannels, int32_t phaseIncrement,
36 int32_t amplitude, int32_t amplitudeIncrement, int32_t* repitchedBuffer, int32_t* rawBuffer,
37 int32_t whichKernel, int32_t interpolationBufferSize);
38 int32_t getEstimatedPlaytimeRemaining(uint32_t repitchedBufferWritePos,
LiveInputBuffer* liveInputBuffer,
39 int32_t phaseIncrement);
42 int32_t phaseIncrement);
47#if INPUT_ENABLE_REPITCHED_BUFFER
48 int32_t repitchedBufferReadPos;
50 int32_t rawBufferReadPos;