Deluge Firmware 1.3.0
Build date: 2026.08.22
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live_pitch_shifter_play_head.h
1/*
2 * Copyright © 2018-2023 Synthstrom Audible Limited
3 *
4 * This file is part of The Synthstrom Audible Deluge Firmware.
5 *
6 * The Synthstrom Audible Deluge Firmware is free software: you can redistribute it and/or modify it under the
7 * terms of the GNU General Public License as published by the Free Software Foundation,
8 * either version 3 of the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
11 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 * See the GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License along with this program.
15 * If not, see <https://www.gnu.org/licenses/>.
16 */
17
18#pragma once
19
20#include "arm_neon_shim.h"
21#include "definitions_cxx.hpp"
22#include "dsp/interpolate/interpolate.h"
23#include <array>
24
26class LiveInputBuffer;
27
28enum class PlayHeadMode {
29 REPITCHED_BUFFER,
30 RAW_REPITCHING,
31 RAW_DIRECT,
32};
33
35 void render(int32_t* outputBuffer, int32_t numSamples, int32_t numChannels, int32_t phaseIncrement,
36 int32_t amplitude, int32_t amplitudeIncrement, int32_t* repitchedBuffer, int32_t* rawBuffer,
37 int32_t whichKernel, int32_t interpolationBufferSize);
38 int32_t getEstimatedPlaytimeRemaining(uint32_t repitchedBufferWritePos, LiveInputBuffer* liveInputBuffer,
39 int32_t phaseIncrement);
40
41 int32_t getNumRawSamplesBehindInput(LiveInputBuffer* liveInputBuffer, LivePitchShifter* livePitchShifter,
42 int32_t phaseIncrement);
43
44 void fillInterpolationBuffer(LiveInputBuffer* liveInputBuffer, int32_t numChannels);
45
46 // Default-initialised so a freshly-constructed play-head is fully defined: the OLDER head in particular is never
47 // touched by LivePitchShifter's constructor (it's only populated at the first hop, before it becomes audible),
48 // so without these its fields would be read-before-write garbage if ever inspected early.
49 PlayHeadMode mode{PlayHeadMode::RAW_DIRECT};
50#if INPUT_ENABLE_REPITCHED_BUFFER
51 int32_t repitchedBufferReadPos{0};
52#endif
53 int32_t rawBufferReadPos{0};
54 uint32_t oscPos{0};
55
56 deluge::dsp::Interpolator interpolator_;
57
58 uint32_t percPos{0};
59};
Definition live_input_buffer.h:23
Definition live_pitch_shifter.h:25
Definition live_pitch_shifter_play_head.h:34
void fillInterpolationBuffer(LiveInputBuffer *liveInputBuffer, int32_t numChannels)
Definition live_pitch_shifter_play_head.cpp:173
Definition interpolate.h:10