Deluge Firmware
1.3.0
Build date: 2026.07.30
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filter_route.h
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/*
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* Copyright (c) 2014-2023 Synthstrom Audible Limited
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*
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* This file is part of The Synthstrom Audible Deluge Firmware.
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*
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* The Synthstrom Audible Deluge Firmware is free software: you can redistribute it and/or modify it under the
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* terms of the GNU General Public License as published by the Free Software Foundation,
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* either version 3 of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with this program.
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* If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "definitions_cxx.hpp"
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#include "gui/menu_item/selection.h"
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#include "gui/ui/sound_editor.h"
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#include "model/instrument/kit.h"
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#include "model/mod_controllable/mod_controllable_audio.h"
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#include "model/song/song.h"
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#include "processing/sound/sound_drum.h"
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namespace
deluge::gui::menu_item {
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class
FilterRouting
final :
public
Selection
{
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public
:
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using
Selection::Selection;
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void
readCurrentValue
()
override
{ this->setValue<::FilterRoute>(soundEditor.currentModControllable->filterRoute); }
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bool
usesAffectEntire
()
override
{
return
true
; }
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void
writeCurrentValue()
override
{
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auto
current_value = this->getValue<::FilterRoute>();
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// If affect-entire button held, do whole kit
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if
(currentUIMode == UI_MODE_HOLDING_AFFECT_ENTIRE_IN_SOUND_EDITOR && soundEditor.editingKitRow()) {
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Kit
* kit = getCurrentKit();
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for
(
Drum
* thisDrum = kit->firstDrum; thisDrum !=
nullptr
; thisDrum = thisDrum->next) {
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if
(thisDrum->type == DrumType::SOUND) {
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auto
* soundDrum =
static_cast<
SoundDrum
*
>
(thisDrum);
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// Note: we need to apply the same filtering as stated in the isRelevant() function
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if
(soundDrum->lpfMode != FilterMode::OFF && soundDrum->hpfMode != FilterMode::OFF) {
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soundDrum->filterRoute = current_value;
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}
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}
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}
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}
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// Or, the normal case of just one sound
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else
{
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soundEditor.currentModControllable->filterRoute = current_value;
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}
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}
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deluge::vector<std::string_view> getOptions(OptType optType)
override
{
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return
{l10n::getView(l10n::String::STRING_FOR_HPF_TO_LPF), l10n::getView(l10n::String::STRING_FOR_LPF_TO_HPF),
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l10n::getView(l10n::String::STRING_FOR_PARALLEL)};
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}
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[[nodiscard]] int32_t
getOccupiedSlots
()
const override
{
return
4; }
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[[nodiscard]]
bool
showColumnLabel
()
const override
{
return
false
; }
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[[nodiscard]]
bool
showNotification
()
const override
{
return
false
; }
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void
renderInHorizontalMenu(
const
SlotPosition
& slot)
override
{
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OLED::main.drawHorizontalLine(kScreenTitleSeparatorY, 0, OLED_MAIN_WIDTH_PIXELS - 1);
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drawPixelsForOled
();
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}
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};
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}
// namespace deluge::gui::menu_item
Drum
Definition
drum.h:44
Kit
Definition
kit.h:34
SoundDrum
Definition
sound_drum.h:28
deluge::gui::menu_item::FilterRouting
Definition
filter_route.h:27
deluge::gui::menu_item::FilterRouting::showColumnLabel
bool showColumnLabel() const override
Show a label for the parameter in Horizontal menu.
Definition
filter_route.h:63
deluge::gui::menu_item::FilterRouting::usesAffectEntire
bool usesAffectEntire() override
Claim support for Kit AFFECT_ENTIRE editing.
Definition
filter_route.h:32
deluge::gui::menu_item::FilterRouting::showNotification
bool showNotification() const override
Show a popup with the full name and value of the editing parameter at the top of Horizontal menu.
Definition
filter_route.h:64
deluge::gui::menu_item::FilterRouting::getOccupiedSlots
int32_t getOccupiedSlots() const override
Get the number of occupied slots in Horizontal menu.
Definition
filter_route.h:62
deluge::gui::menu_item::FilterRouting::readCurrentValue
void readCurrentValue() override
Like readValueAgain, but does not redraw.
Definition
filter_route.h:30
deluge::gui::menu_item::Selection
Definition
selection.h:26
deluge::gui::menu_item::Selection::drawPixelsForOled
void drawPixelsForOled() override
Paints the pixels below the standard title block.
Definition
selection.cpp:18
SlotPosition
Definition
menu_item.h:33