31 using Selection::Selection;
33 enum Direction : uint8_t { USE_SONG_STUTTER = 0, FORWARD, REVERSED, FORWARD_PING_PONG, REVERSED_PING_PONG };
35 deluge::vector<std::string_view> getOptions(OptType optType = OptType::FULL)
override {
36 using namespace deluge::l10n;
38 deluge::vector<std::string_view> result;
40 if (showUseSongOption()) {
41 result.push_back(l10n::getView(optType == OptType::SHORT ? String::STRING_FOR_USE_SONG_SHORT
42 : String::STRING_FOR_USE_SONG));
44 result.push_back(l10n::getView(String::STRING_FOR_FORWARD));
45 result.push_back(l10n::getView(String::STRING_FOR_REVERSED));
46 result.push_back(l10n::getView(String::STRING_FOR_FORWARD_PING_PONG));
47 result.push_back(l10n::getView(String::STRING_FOR_REVERSED_PING_PONG));
53 const auto* stutter = &soundEditor.currentModControllable->stutterConfig;
55 if (showUseSongOption() && stutter->useSongStutter) {
56 setValue(USE_SONG_STUTTER);
58 else if (stutter->reversed && stutter->pingPong) {
59 setValue(REVERSED_PING_PONG);
61 else if (stutter->reversed) {
64 else if (stutter->pingPong) {
65 setValue(FORWARD_PING_PONG);
74 void writeCurrentValue()
override {
75 Direction value = getValue();
78 if (currentUIMode == UI_MODE_HOLDING_AFFECT_ENTIRE_IN_SOUND_EDITOR && soundEditor.editingKitRow()) {
79 Kit* kit = getCurrentKit();
80 for (
Drum* thisDrum = kit->firstDrum; thisDrum !=
nullptr; thisDrum = thisDrum->next) {
81 if (thisDrum->type == DrumType::SOUND) {
82 auto* soundDrum =
static_cast<SoundDrum*
>(thisDrum);
83 applyOptionToStutterConfig(value, soundDrum->stutterConfig);
89 applyOptionToStutterConfig(value, soundEditor.currentModControllable->stutterConfig);
94 Direction getValue() {
95 const auto value = Selection::getValue();
96 const auto shift = showUseSongOption() ? 0 : 1;
97 return static_cast<Direction
>(value + shift);
100 void setValue(Direction value) {
101 const auto shift = showUseSongOption() ? 0 : 1;
102 return Selection::setValue(value - shift);
105 static bool showUseSongOption() {
return !soundEditor.currentModControllable->isSong(); }
107 static void applyOptionToStutterConfig(
const Direction value, StutterConfig& stutter) {
108 stutter.useSongStutter = value == USE_SONG_STUTTER;
109 stutter.reversed = value == REVERSED || value == REVERSED_PING_PONG;
110 stutter.pingPong = value == FORWARD_PING_PONG || value == REVERSED_PING_PONG;
112 if (stutter.useSongStutter) {
113 stutter.quantized = currentSong->globalEffectable.stutterConfig.quantized;
114 stutter.reversed = currentSong->globalEffectable.stutterConfig.reversed;
115 stutter.pingPong = currentSong->globalEffectable.stutterConfig.pingPong;
120 const auto value = Selection::getValue();
121 valueBuf.append(getOptions(OptType::SHORT)[value]);
124 void renderInHorizontalMenu(int32_t startX, int32_t width, int32_t startY, int32_t height)
override {
125 using namespace deluge::hid::display;
128 const auto value = getValue();
130 if (value == USE_SONG_STUTTER) {
132 const uint8_t* icon = OLED::songIcon;
133 constexpr int32_t songIconWidth = 9;
134 const int32_t x = startX + (width - songIconWidth) / 2;
135 return image.drawGraphicMultiLine(icon, x, startY + 3, songIconWidth);
139 const bool reversed = value == REVERSED || value == REVERSED_PING_PONG;
140 image.drawIconCentered(OLED::directionIcon, startX, width, startY + 3, reversed);
142 if (value == FORWARD_PING_PONG || value == REVERSED_PING_PONG) {
144 const int32_t centerX = startX + width / 2;
145 image.drawPixel(centerX, startY + 3);
146 image.drawPixel(centerX, startY + 10);