Deluge Firmware 1.3.0
Build date: 2025.04.16
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priority.h
1/*
2 * Copyright (c) 2014-2023 Synthstrom Audible Limited
3 *
4 * This file is part of The Synthstrom Audible Deluge Firmware.
5 *
6 * The Synthstrom Audible Deluge Firmware is free software: you can redistribute it and/or modify it under the
7 * terms of the GNU General Public License as published by the Free Software Foundation,
8 * either version 3 of the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
11 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 * See the GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License along with this program.
15 * If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18#include "definitions_cxx.hpp"
19#include "gui/menu_item/selection.h"
20#include "gui/ui/sound_editor.h"
21#include "model/drum/drum.h"
22#include "model/instrument/kit.h"
23#include "model/song/song.h"
24#include "processing/sound/sound.h"
25#include "processing/sound/sound_drum.h"
26#include "util/misc.h"
27
28namespace deluge::gui::menu_item::voice {
29class Priority final : public Selection {
30public:
31 using Selection::Selection;
32 void readCurrentValue() override { this->setValue(*soundEditor.currentPriority); }
33 bool usesAffectEntire() override { return true; }
34 void writeCurrentValue() override {
35 auto current_value = this->getValue<VoicePriority>();
36 *soundEditor.currentPriority = current_value;
37 // If affect-entire button held, do whole kit
38 if (currentUIMode == UI_MODE_HOLDING_AFFECT_ENTIRE_IN_SOUND_EDITOR && soundEditor.editingKitRow()) {
39
40 Kit* kit = getCurrentKit();
41
42 for (Drum* thisDrum = kit->firstDrum; thisDrum != nullptr; thisDrum = thisDrum->next) {
43 if (thisDrum->type == DrumType::SOUND) {
44 auto* soundDrum = static_cast<SoundDrum*>(thisDrum);
45 soundDrum->voicePriority = current_value;
46 }
47 }
48 }
49 // Or, the normal case of just one sound (or audio clip)
50 else {
51 *soundEditor.currentPriority = current_value;
52 }
53 }
54 deluge::vector<std::string_view> getOptions(OptType optType) override {
55 (void)optType;
56 return {
57 l10n::getView(l10n::String::STRING_FOR_LOW),
58 l10n::getView(l10n::String::STRING_FOR_MEDIUM),
59 l10n::getView(l10n::String::STRING_FOR_HIGH),
60 };
61 }
62};
63} // namespace deluge::gui::menu_item::voice
Definition drum.h:44
Definition kit.h:34
Definition sound_drum.h:28
Definition selection.h:26
bool usesAffectEntire() override
Claim support for Kit AFFECT_ENTIRE editing.
Definition priority.h:33
void readCurrentValue() override
Like readValueAgain, but does not redraw.
Definition priority.h:32