Deluge Firmware 1.3.0
Build date: 2025.04.16
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note_mode_for_drums.h
1/*
2 * Copyright (c) 2014-2023 Synthstrom Audible Limited
3 *
4 * This file is part of The Synthstrom Audible Deluge Firmware.
5 *
6 * The Synthstrom Audible Deluge Firmware is free software: you can redistribute it and/or modify it under the
7 * terms of the GNU General Public License as published by the Free Software Foundation,
8 * either version 3 of the License, or (at your option) any later version.
9 *
10 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
11 * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
12 * See the GNU General Public License for more details.
13 *
14 * You should have received a copy of the GNU General Public License along with this program.
15 * If not, see <https://www.gnu.org/licenses/>.
16 */
17#pragma once
18#include "definitions_cxx.hpp"
19#include "gui/l10n/l10n.h"
20#include "gui/menu_item/selection.h"
21#include "gui/ui/sound_editor.h"
22#include "model/drum/drum.h"
23#include "model/instrument/kit.h"
24#include "model/song/song.h"
25#include "processing/sound/sound.h"
26
27namespace deluge::gui::menu_item::arpeggiator {
29public:
30 using Selection::Selection;
31 void readCurrentValue() override { this->setValue(soundEditor.currentArpSettings->noteMode); }
32
33 bool usesAffectEntire() override { return true; }
34 void writeCurrentValue() override {
35 auto current_value = this->getValue<ArpNoteMode>();
36
37 // If affect-entire button held, do whole kit
38 if (currentUIMode == UI_MODE_HOLDING_AFFECT_ENTIRE_IN_SOUND_EDITOR && soundEditor.editingKitRow()) {
39
40 Kit* kit = getCurrentKit();
41
42 for (Drum* thisDrum = kit->firstDrum; thisDrum != nullptr; thisDrum = thisDrum->next) {
43 // Note: we need to apply the same filtering as stated in the isRelevant() function
44 if (thisDrum->type != DrumType::GATE) {
45 thisDrum->arpSettings.noteMode = current_value;
46 thisDrum->arpSettings.updatePresetFromCurrentSettings();
47 thisDrum->arpSettings.flagForceArpRestart = true;
48 }
49 }
50 }
51 // Or, the normal case of just one sound
52 else {
53 soundEditor.currentArpSettings->noteMode = current_value;
54 soundEditor.currentArpSettings->updatePresetFromCurrentSettings();
55 soundEditor.currentArpSettings->flagForceArpRestart = true;
56 }
57 }
58
59 bool isRelevant(ModControllableAudio* modControllable, int32_t whichThing) override {
60 return soundEditor.editingKitRow() && !soundEditor.editingGateDrumRow();
61 }
62 void getColumnLabel(StringBuf& label) override {
63 label.append(deluge::l10n::get(deluge::l10n::built_in::seven_segment, this->name));
64 }
65
66 deluge::vector<std::string_view> getOptions(OptType optType) override {
67 (void)optType;
68 using enum l10n::String;
69 return {
70 l10n::getView(STRING_FOR_UP), //<
71 l10n::getView(STRING_FOR_DOWN), //<
72 l10n::getView(STRING_FOR_UP_DOWN), //<
73 l10n::getView(STRING_FOR_RANDOM), //<
74 l10n::getView(STRING_FOR_WALK1), //<
75 l10n::getView(STRING_FOR_WALK2), //<
76 l10n::getView(STRING_FOR_WALK3), //<
77 };
78 }
79};
80
82public:
83 using NoteModeForDrums::NoteModeForDrums;
84 void readCurrentValue() override {
85 if (display->have7SEG()) {
86 display->displayPopup(deluge::l10n::get(deluge::l10n::String::STRING_FOR_NOTE_MODE));
87 }
89 }
90};
91
92extern NoteModeFromOctaveModeForDrums arpNoteModeFromOctaveModeMenuForDrums;
93} // namespace deluge::gui::menu_item::arpeggiator
Definition drum.h:44
Definition kit.h:34
Definition mod_controllable_audio.h:47
Definition d_string.h:106
Definition selection.h:26
bool usesAffectEntire() override
Claim support for Kit AFFECT_ENTIRE editing.
Definition note_mode_for_drums.h:33
bool isRelevant(ModControllableAudio *modControllable, int32_t whichThing) override
Check if this MenuItem should show up in a containing deluge::gui::menu_item::Submenu.
Definition note_mode_for_drums.h:59
void getColumnLabel(StringBuf &label) override
Get the name for use on horizontal menus.
Definition note_mode_for_drums.h:62
void readCurrentValue() override
Like readValueAgain, but does not redraw.
Definition note_mode_for_drums.h:31
void readCurrentValue() override
Like readValueAgain, but does not redraw.
Definition note_mode_for_drums.h:84